==M-Learning - Usability and Accessibility==
===Introduction===
Usability and Accessibility are two of the major components that contribute to the success of M-Learning. Mobile devices need to be accessible by users, and they need to be usable.
===Usability===
Although mobile devices are practical for their ability to be mobile in teaching, and to be accessed anytime, anywhere, they are not always easy to use. Kiili (2002), believes that in order for M-Learning to become readily used for training and education, it is necessary for mobile devices to be more useable. Poor usability may result in a disturbed learning process, as the eneregy for users is directed at understanding and using the devices, instead of learning.
===Accessibility===
Mobile devices and Wireless Networks enable students and other learners to access M-Learning. Being able to access these networks anytime, anywhere, is what has made M-Learning as effective as it is becoming. Learners now have access to just-in-time information 24 hours a day, 365 days a year. With this kind of access, information is always available, no matter where the user is, or what they may require. A whole world of knowledge and information are at their desposal with the ability to use a wireless mobile device.
In previous years, learners where restricted to a wired network in order to participate in electronic learning (E-Learning) and information sharing. Nowadays however, this is all possible with a wireless device that is able to fit in the palm of your hand, or in your pocket.
The most accessible mobile wireless devices available to users across the globe, are Mobile Phones. There are approximately 1.5 billion people walking around with Mobile Phones in their pockets (Prensky, 2005). In some countries like UK, Italy, Sweden, and the Czech Republic, there is more than 100% penetration, which means that some individuals use two or more of these devices.
===Further Information===
====See Also====
====References====
Kiili, K. 2002. Evaluating WAP Usability: "What Usability?". 'IEEE Computer Society'. http://doi.ieeecomputersociety.org/10.1109/WMTE.2002.1039245. (Accessed 3 October).
Prensky, M. 2005. What Can You Learn from a Cell Phone? Almost Anything!. http://www.marcprensky.com/writing/Prensky-What_ Can_You_Learn_From_a_Cell_Phone-FINAL.pdf. (Accessed 3 October 2005).
====Contributors to this entry====
Nadine chambers 11:06, 28 Oct 2005 (EST)