Shenton and McNeeley (in Flew, 2002: 82) have found that people participate in online discussion groups for:
A common reason to participate in an online community is a general dissatisfaction with the limitations of ‘real’ communities.
Jones (1997) believes that the feelings and social relationships that develop within the virtual settlement help distinguish a virtual community from a virtual group. Although Jones regards these feelings as important, he does not provide much insight into their nature. Blanchard and Markus (2003), however, do focus on these feelings, defining them as a psychological sense of community. They go further than Jones and argue that sense of community is an essential characteristic of virtual communities. Essentially, virtual settlements are necessary, but not sufficient conditions for a virtual community. It is the sense of community that distinguishes virtual communities from mere virtual groups.
Sense of community (SOC) has been the focus for face-to-face (FtF) community researchers for some time. McMillan and Chavis (1986) have the most well-regarded and well-researched conceptualization of SOC. They define SOC as consisting of the following four characteristics:
Many researchers have adopted this conceptualization of SOC.Other researchers have modified the SOC measure with varying degrees of success. Still others have created their own measure of SOC Even McMillan (1996) later reconceptualized SOC to include more of the “spirit� and “art� of communities. Nonetheless, McMillan and Chavis’s definition is considered the strongest. Chipuer and Pretty have even criticized these and other researchers’ continual redefinitions of the SOC concept, arguing that such efforts do not build on the theoretical strengths of McMillan and Chavis’s model of SOC.
Research on SOC in virtual communities has not been as prolific. However, some researchers have reported findings similar to what has been reported in FtF SOC. They report the existence of:
So there is evidence that SOC exists in virtual communities. And there are arguments that SOC is essential to distinguish virtual communities from mere virtual groups.
REFERENCES
Blanchard, S. and Markus. (2003) "Interpersonal effects in computer-mediated interaction", Communication Research, vol.19, p.52-90.
Flew, T. (2002) New Media:an introduction,South Melbourne, Vic.: Oxford University Press, ISBN 0195508599
Jones, M. (1997) Connections: New ways of working in the networked organization,Cambridge, MA: MIT Press.
McMillan, R. and Chavis, D. (1986) "Social aspects of computer environments", Social Science, vol.72, p.23-28.
McMillan, R. (1996) "Computer-mediated communication and the question of culture", New Jersey Journal of Communication, vol.3, p.1-25.
Annabel Johnson 19:55, 28 Oct 2004 (EST)